Technical Q&As
QD3D 60 - Using Hardware Acceleration (11-July-97)
Q
How do I set up QuickDraw 3D hardware acceleration? Is there any specific API calls I have to
make? Or does hardware acceleration just work automatically if you have a hardware accelerator
board installed?
A
The QD3D interactive renderer automatically uses hardware acceleration if a card is
present (and selects the best hardware if there are multiple cards). The wireframe
renderer does not.
You can tell a renderer to use hardware acceleration with the
Q3InteractiveRenderer_SetPreferences()
and Q3View_SetRenderer
functions.
Check out the BoxPaint sample code from the QD3D SDK which uses the above functions
to set the renderer.
-- Scott Kuechle
Worldwide Developer Technical Support
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